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Computer Graphics

11 Pages 2802 Words


ts anti-war and anti-military protests, brought increasing restriction to the flows of academic grants, which had a direct impact on the Utah department's ability to carry out research. Fortunately, as the program wound down, Dr. Alexander Schure, founder and president of New York Institute of Technology (NYIT), stepped forward with his dream of creating computer-animated feature films. To accomplish this task, Schure hired Edwin Catmull, a University of Utah Ph.D., to head the NYIT computer graphics lab and then equipped the lab with the best computer graphics hardware available at that time. When completed, the lab boasted over $2 million worth of equipment. Many of the staff came from the University of Utah and were given free reign to develop both two- and three-dimensional computer gra!
phics tools. Their goal was to soon produce a full -length computer animated feature film. The effort, which began in 1973, produced dozens of research papers and hundreds of new discoveries, but in the end, it was far too early for such a complex undertak...

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